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  Forum » General » What a wasted use of 50 GBs Date
Username
300 msgs.
First-team player
Wow. That's a pretty huge discovery, in my opinion. It is basically like gambling with 50 GB's......because I'm assuming you have no control over the subset that it searches?

This is crazy - why would it search a subset when the search itself is placing restrictions on what players to look at???

Damn. Sounds like something needs to change, no??
11/07/2012 00:26
  - Div/Gr
1394 msgs.
International
this would tally with scout searches from other manager games i have played

having spoked to a dev from other manager game


in that game all players were diveded into 4 sectors randomly

meaning that 4 managers doing same search would return 100% different players


this seemed fair to me as adds element of chance to scouts - a little like itrw so i liked


devs rarely give us under the bonnet info here but i hope it works something like this
11/07/2012 00:35
  - Div/Gr
Username
1835 msgs.
International
does it hold for tech director as well? 11/07/2012 00:36
  - Div/Gr
Username
412 msgs.
First-team player
Can posit a theory?

If you have a 5 ball excellent school. You don't get all 90+ progression players? Why? Because there is still randomness.

Why are we assuming that if you have a 99% scout/director that is searches the ENTIRE pool of players?

If there are 1,000,000 player records in the system. Maybe a 50% scout/director randomly grabs 200,000 records then filters and a 99% scout/director grabs 800,000 records and filters. Meaning it's likely you will not find what you are looking for if you are being highly specific (like looking for 90+ progression)

Can the developers clear up what % scout/director effectively means? Does 99% mean it searches everything or is it just a subset? Does it just affect the time to search?

If it is a full data set that retrieve then this is a defect that needs to be addressed.

Either way it is disappointing because GBs are involved.
11/07/2012 16:18
  - Div/Gr
     
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