Forum » Doubts and questions » Accessories | Date | |
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830 msgs.
MVP of the game
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Accessories affect attendance or gameplay? |
28/11/2012 15:21 |
- Div/Gr | ||
Fiscal
3449 msgs.
Best scorer
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They have minimal benefits. Only buy accessories when told to. They cost 100K a week per accessory and they don't give you enough advantages that you'd want to update them. | 28/11/2012 16:10 |
- Div/Gr | ||
830 msgs.
MVP of the game
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Thank you. If you all dont mind me asking one more here; does a low league club have benefits from Pro and Vip seats? Edited by Miroslav"Ćiro"Blažević 28-11-2012 16:53 |
28/11/2012 16:53 |
- Div/Gr | ||
Fiscal
3449 msgs.
Best scorer
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They increase your stadium revenue. They're expensive but they can pay out a lot of money. It's one of the most esential things in the game and something you want to build as soon as you can afford to. | 28/11/2012 16:58 |
- Div/Gr | ||
830 msgs.
MVP of the game
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Thank you very much for your help. | 28/11/2012 17:00 |
- Div/Gr | ||
Fiscal
6832 msgs.
Golden Ball
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illex said: They have minimal benefits. Only buy accessories when told to. They cost 100K a week per accessory and they don't give you enough advantages that you'd want to update them. The advantages are as follows Grounds: Each level reduces chance of player injuries by 2% Entrances: Each level increases the income from home matches by 1% Floodlights: Each level increases billboard revenue by 5% Dressing Rooms: Each level increases the players' motivation by 1% Scoreboard: Each level increases billboard revenue by 5% Edited by eamwilson 28-11-2012 21:14 |
28/11/2012 20:44 |
Steel City - Div4/Gr64 | ||
Username
412 msgs.
First-team player
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eamwilson said: illex said: They have minimal benefits. Only buy accessories when told to. They cost 100K a week per accessory and they don't give you enough advantages that you'd want to update them. The advantages are as follows Grounds: Each level reduces chance of player injuries by 2% Entrances: Each level increases the income from home matches by 1% Floodlights: Each level increases billboard revenue by 5% Dressing Rooms: Each level increases the players' motivation by 1% Scoreboard: Each level increases billboard revenue by 5% Edited by eamwilson 28-11-2012 21:14 Thanks helpfull |
02/01/2013 14:01 |
- Div/Gr | ||