Forum » Doubts and questions » short Team list | Date | |
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Username
412 msgs.
First-team player
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I note that some high div team are very short. How they manage private league or Cup? They put very low effort? What improves have from short Team? |
10/07/2013 12:20 |
- Div/Gr | ||
672 msgs.
MVP of the game
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giuspalmi said: I note that some high div team are very short. How they manage private league or Cup? They put very low effort? What improves have from short Team? Well, I suppose I'll be the one to answer it. It takes quite a bit of practice if you don't field a full 2nd line, and a lot of trial and error. I field my 2nd team for all cup matches, friendlies, and games I'm otherwise guaranteed to win. But because I don't have a second line, I have to fill in holes with my 1st. I might play 3 strikers, 3 backs, 3 mids, or other combinations. The important thing is to ensure that you have enough combinations to rest players when they need it and to avert disasters in case of injury or cards. As for effort- I play 70% or 50%. Edited by Aruen 12-07-2013 03:32 |
12/07/2013 03:31 |
- Div/Gr | ||
1394 msgs.
International
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some people have created basic tactics for their non league games - i hear they only spend a few % stamina combined with 0 effort | 12/07/2013 14:29 |
- Div/Gr | ||
Username
412 msgs.
First-team player
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So with 0 effort how stamina spend? | 12/07/2013 14:31 |
- Div/Gr | ||
1394 msgs.
International
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with my league tactics it costs me min 7% even on 0 effort ![]() |
12/07/2013 14:59 |
- Div/Gr | ||
Username
1184 msgs.
International
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wiveliscombe afc said: with my league tactics it costs me min 7% even on 0 effort ![]() Have you tried sticking tactics to 100% zonal wiv? It might bring it down a little ![]() |
12/07/2013 16:21 |
- Div/Gr | ||
1394 msgs.
International
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as i have a b team i dont need to save stamina and its my belief that zonal marking is the work of the devil :^ and on sm it seems to pull players out of position too much - good for defending but rubbish once u get possession |
12/07/2013 16:28 |
- Div/Gr | ||