Forum » Suggestions » Market price | Date | |
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is this okay?
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looking at the market recently,its filled with high avg players for overcheap prices (this some probably likes).but i think its creating a problem as managers would prefer going to market so as to buy player at cheaper rate than following transfer agreement e.t.c. This has really reduced the value of players..normally a CF of 50avg 18year should go for 7-10mill..but since the market is filled with overcheap player...people would rather go for the cheap one and this is really depreciating players value so it would be better if there could be a fixed minimum amount of auctioning players depending on their averages...This is just a suggestion Edited by abbey_yung 22-09-2013 22:47 |
01/09/2013 13:38 |
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since i'm in div6 too, i wish the market is always filled with many low price high average players...haha... understanding the word "auction", there should not be any problems with "overvalued" or "undervalued"....it solely depends on the buyer skills/luck when acquiring a player...so i'm kind of Ok with the current auction system... but i would really appreciate if we could have "market value guidelines" every weak...it could be something like a table displaying recommended market price according to players position, average, forecast, age, experience and so on...and this table should be updated regularly...the only problem is, who's going to do this? haha |
01/09/2013 15:48 |
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abbey_yung said: tho i'm just a lowly div6 manager but looking at the market recently,its also filled with high avg players for overcheap prices (this some probably likes).but i think its creating a problem as managers would prefer going to market so as to buy player at cheaper rate than following transfer agreement e.t.c. This has really reduced the value of players..normally a CF of 50avg 18year should go for 7-10mill..but since the market is filled with overcheap player...people would rather go for the cheap one and this is really depreciating players value so it would be better if there could be a fixed minimum amount of auctioning players depending on their averages...This is just a suggestion Edited by abbey_yung 01-09-2013 13:40 Edited by abbey_yung 01-09-2013 13:41 But that is market price. The supply of 50 av cf's so so much bigger than the demand that they're worth 1/2 of what they were worth 6 months ago. This is even going on in the higher divisions, an 80 av player used to be pretty rare, but now more and more are available and their prices are slowly dropping. |
01/09/2013 16:49 |
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i think i've understand whats happening..seems the law of demand and supply also applies in SM | 01/09/2013 20:07 |
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abbey_yung said: tho i'm just a lowly div6 manager but looking at the market recently,its also filled with high avg players for overcheap prices (this some probably likes).but i think its creating a problem as managers would prefer going to market so as to buy player at cheaper rate than following transfer agreement e.t.c. This has really reduced the value of players..normally a CF of 50avg 18year should go for 7-10mill..but since the market is filled with overcheap player...people would rather go for the cheap one and this is really depreciating players value so it would be better if there could be a fixed minimum amount of auctioning players depending on their averages...This is just a suggestion [\quote] it is A Nice Suggestion But it Would Bring in the following to SM (1) Realistic Prices of Players (2) Tougher Matches(more competition) (2)ii Division 5-4-3(Big 'Moneyed' Teams) in Second Round of Striker Cup. (3) Advance Formation Becomes the Key To Success . Its just An Opinion Though. |
02/09/2013 01:36 |
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Edited by Jurgen Kloppy 02-09-2013 01:59 |
02/09/2013 01:58 |
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abbey_yung said: tho i'm just a lowly div6 manager but looking at the market recently,its also filled with high avg players for overcheap prices (this some probably likes).but i think its creating a problem as managers would prefer going to market so as to buy player at cheaper rate than following transfer agreement e.t.c. This has really reduced the value of players..normally a CF of 50avg 18year should go for 7-10mill..but since the market is filled with overcheap player...people would rather go for the cheap one and this is really depreciating players value so it would be better if there could be a fixed minimum amount of auctioning players depending on their averages...This is just a suggestion Edited by abbey_yung 01-09-2013 13:40 Edited by abbey_yung 01-09-2013 13:41 i've Got a New Answer. Just Create a Spanish Server. And Check out The Teams/Players.i.e Compare a #1 in Div.5 with any one in Div.1 or Div.2 . |
20/09/2013 03:54 |
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Prices on all servers are different. You simply cannot compare with them. | 20/09/2013 06:37 |
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I for one am very happy about this.. even though i am on losing side; as players i bought earlier and trained hard are getting sold at the same price i bought few seasons ago. But for those who have been here for sometime will recollect the mayhem high prices were creating just 3-4 seasons ago. People were churning out economic theories left right and center for price control and everyone was worried we might go the same way as the spanish economy.. er, i mean the spanish server in terms of inflation. But somehow, it seems this server has managed to control the prices and revert back to sensible levels. there can be many factors which made this possible, main ones imo are controlling school churnouts by devs (if any) and more importantly many high value trading users have left or are not as active as they used to be in last 3-4 seasons. This has added to the trickle down effect and now the lower div users are enjoying good prices. I suggest make hay while sun shines... buy good players now. ps. let me know if you want om's. |
20/09/2013 08:26 |
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my solution is that, schools should generate players twice a month, so available players would be more valuable. | 20/09/2013 11:38 |
Team TTTT - Div4/Gr61 | ||