Go to page 1 ... 4, 5, 6, 7, 8, 9
  Forum » Suggestions » Players, price and value Date
Username
2960 msgs.
Best scorer
Guess you are right,thats why i call suggestion thread '+1' thread.
I bet cello could do most of the good suggestions in less than a month.
But problem is $,devs can implement all suggestions and still this server will probably die.
We need suggestions that will generate GBs, improve game and keep server alive.
15/02/2016 20:27
  Mr. Q17 - Div1/Gr1
Fiscal
3449 msgs.
Best scorer
brezzette said:
Guess you are right,thats why i call suggestion thread '+1' thread.
I bet cello could do most of the good suggestions in less than a month.
But problem is $,devs can implement all suggestions and still this server will probably die.
We need suggestions that will generate GBs, improve game and keep server alive.


Yeah, the changes that have been suggested over the years that are good really aren't that hard to implement, it's just a matter of devs making money. If every user was buying pack manager every month they'd be in the forum all the time asking what we wanted.

The reason they made made SM 2 was to add more points where you needed money, the problem is they added too many and made the game into farmville essentially. A good free to play game with micro payments should be built to play well enough to compete without spending, but have good reasons for you to justify spending some money. This game has few really good reasons for anyone to ever spend money on it.
15/02/2016 20:59
  - Div/Gr
Fiscal
6832 msgs.
Golden Ball
@illex said:
brezzette said:
Guess you are right,thats why i call suggestion thread '+1' thread.
I bet cello could do most of the good suggestions in less than a month.
But problem is $,devs can implement all suggestions and still this server will probably die.
We need suggestions that will generate GBs, improve game and keep server alive.


Yeah, the changes that have been suggested over the years that are good really aren't that hard to implement, it's just a matter of devs making money. If every user was buying pack manager every month they'd be in the forum all the time asking what we wanted.

The reason they made made SM 2 was to add more points where you needed money, the problem is they added too many and made the game into farmville essentially. A good free to play game with micro payments should be built to play well enough to compete without spending, but have good reasons for you to justify spending some money. This game has few really good reasons for anyone to ever spend money on it.


Exactly, free to play games of other kind have micropayment boost, so for example here it could be a gb boost to training or gb boost to stadium income for a set period of time.
15/02/2016 21:04
  Steel City - Div4/Gr12
Fiscal
3449 msgs.
Best scorer
@eamwilson said:
@illex said:
brezzette said:
Guess you are right,thats why i call suggestion thread '+1' thread.
I bet cello could do most of the good suggestions in less than a month.
But problem is $,devs can implement all suggestions and still this server will probably die.
We need suggestions that will generate GBs, improve game and keep server alive.


Yeah, the changes that have been suggested over the years that are good really aren't that hard to implement, it's just a matter of devs making money. If every user was buying pack manager every month they'd be in the forum all the time asking what we wanted.

The reason they made made SM 2 was to add more points where you needed money, the problem is they added too many and made the game into farmville essentially. A good free to play game with micro payments should be built to play well enough to compete without spending, but have good reasons for you to justify spending some money. This game has few really good reasons for anyone to ever spend money on it.


Exactly, free to play games of other kind have micropayment boost, so for example here it could be a gb boost to training or gb boost to stadium income for a set period of time.


Agreed, those are things that add value to a team, make people want to spend, and don't make people who don't want to spend fall so far behind. I think we've had multiple threads over the years about how to add things that people can pay GB's for and they ignored them.
15/02/2016 21:25
  - Div/Gr
Username
2960 msgs.
Best scorer
Yeah,that boost thing is good we can think a lot of different things like that for GB but is it worth it if they dont implement it.

I would love to see 2%prog increase for our player for GB same as we train our junior and senior coach 100GB for 2%
15/02/2016 21:31
  Mr. Q17 - Div1/Gr1
Username
2960 msgs.
Best scorer
Also deposit boost for 1 season with GB hehe

Eam will love this too
15/02/2016 21:34
  Mr. Q17 - Div1/Gr1
Username
3066 msgs.
Best scorer
Uh, Id ike financial/stadium boost for GBs. That would also revive the market since players would have morecash to spend 15/02/2016 21:34
  - Div/Gr
Fiscal
6832 msgs.
Golden Ball
brezzette said:
Also deposit boost for 1 season with GB hehe

Eam will love this too


Best idea ever
15/02/2016 23:20
  Steel City - Div4/Gr12
Username
932 msgs.
MVP of the game
Whatamidoinghere said:
Don't dare touch that deposit. Am planning to get 750m after selling my team. That will give me some few bucks when put there.
On serious note, am in with the reduction of training, motivation and auction increase stuff. Am even sick of getting 30 messages from staff because someone raised auction of one of my players from 2m to 5m damn.
And also, i think the devs should think about shutting the door on +90fc players. With this, players will struggle to hit higher averages. This will make the already existing 90 guys values go up. Am not saying +90fc players should be eliminated entirely from the game. All am saying is their production line should be minimized for the next 5-6 seasons before their flood gate be open for one or two seasons again. With limited +90avg players, prices will shoot up just like how they should be now.


1+ I made this request maybe 2 seasons ago

No one listened to me then. I've been complaining that there are too many 90+ players

@illex is right about it killing the market but I dont know if people have noticed but managers are already dying. managers are forgoing sales bc price are really down
23/03/2016 05:10
  - Div/Gr
Username
157 msgs.
Substitute
yes,managers are not buying players at high prices.even check this,there are lot of 90 average + folks in the game.
presently,there is deflation in the market.i dont just know what to say !
23/03/2016 18:56
  - Div/Gr
     
Go to page 1 ... 4, 5, 6, 7, 8, 9
7